Wednesday, November 27, 2019

Applet Dan JavaFX

Java Applet
import java.awt.*;
public class TesApplet extends java.applet.Applet{

    public void paint(Graphics g){
        Font f = new Font("SansSerif", Font.BOLD, 20);
        g.setFont(f);
        g.setColor(Color.BLUE);

        int xPusat = this.getSize().width/2;
        int yPusat = this.getSize().height/2;

        String s = "Selamat Belajar Java Applet";
        FontMetrics fm = this.getFontMetrics(f);
        int posisiX = xPusat - (fm.stringWidth(s)/2);
        g.drawString("Selamat Belajar java Applet", posisiX, yPusat);
    }
}
Setelah itu, jalankan class appletnya
Lalu, tekan OK

Java FX

import javafx.application.Application;
import javafx.application.Platform;
import javafx.event.ActionEvent;
import javafx.event.EventHandler;
import javafx.geometry.Insets;
import javafx.geometry.Pos;
import javafx.scene.Scene;
import javafx.scene.control.Button;
import javafx.scene.layout.VBox;
import javafx.scene.text.Font;
import javafx.scene.text.Text;
import javafx.stage.Stage;
import java.util.Random;

/**
 * JavaFX application that tells your fortune.
 *
 * @author "Abdul Rozak Baharudin"
 * @version 0.1
 */
public class FortuneTeller extends Application
{
    Text fortune = new Text("");
    String[] fortunes = {"masa depan anda cerah", 
        "masa depan anda kelam", 
        "anda akan jadi orang menengah ke atas","anda akan mengalami kemunduran dalam sebulan kedepan",};

    @Override
    public void start(Stage stage) throws Exception
    {
        VBox box = new VBox();
        box.setPadding(new Insets(20));
        box.setSpacing(20);
        box.setAlignment(Pos.CENTER);
        
        Text title = new Text("Fortune Teller");
        title.setFont(Font.font("SanSerif", 36));
        
        box.getChildren().add(title);
        
        fortune.setFont(Font.font("SanSerif", 18));
        
        box.getChildren().add(fortune);
        
        Button button = new Button("New Fortune");
        box.getChildren().add(button);
        
        button.setOnAction(this::buttonClick);
        
        Scene scene = new Scene(box, 500, 250);
        stage.setTitle("Fortune Teller");
        stage.setScene(scene);
        stage.show();
    }

    private void buttonClick(ActionEvent event)
    {
        Random rand = new Random();
        fortune.setText(fortunes[rand.nextInt(fortunes.length)]);
    }
}

No comments:

Post a Comment